Blender發佈2.75版本,這個版本更新了許多的部分,包含Cycle Renderer的效率提升與記憶體使用,同時支援了AMD的GPU,並新增了Light Portals,MultiView與3D Stereo pipeline的支援,還有對於新的OpenEXR的DWA壓縮(lossy image compression)與B44壓縮Codec格式的支援,針對UI部分也有許多的改進。
新版本的功能包含
- Cycles renderer has initial support for AMD GPUs, new Light Portals and several performance and memory optimizations
- Fully integrated Multi-View and Stereo 3D pipeline
- Rigging tools “Armature Symmetrize” and “Fill Bones” were added
- High quality options for viewport depth of field were added
- Modeling has a new Corrective Smooth modifier
- The Decimate modifier was improved significantly
- Great performance boost for Metaball calculations
- 3D viewport painting now supports symmetry and the distribution of Dynamic Topology was improved
- Video Sequence Editor: Placeholders can now replace missing frames of image sequences
- Game Engine now allows smoother LOD transitions, and supports mist attributes animation
- OpenEXR format: added support for saving to Dreamworks DWA format (lossy image compression) and B44 codec
- UI now allows font previews in the file browser