Autodesk官方提供Mentalray for Maya 2016 SP1的更新檔下載,此次更新檔案內Mentalray的核心更新至3.13.1.8,修正了許多的關於MILA layering shader的BUG與在Viewport 2.0上的顯示,與MDL Rendering一些問題。
關於新版本的MILA Shader詳細的修正如下
- alpha channel computation for specular and glossy transmission
- possible texturing artifacts if mila_light light shader was used
- halo effect on specular highlight when using mila in IPR
- possible black pixel artifacts / NaN warnings in custom curve layer weights
- unknown tag access fatal if mila_specular_transmission was used in combination with irradiance particles or with the GI Next prototype
- missing subsurface scattering effects behind refractions
- possible issues with semi-transparent objects in segmented/sorted shadow modes
- possible tile artifacts in particular with glossy reflection mix
- VP2 display for mila is now also working for scenes created with Maya 2015